At the ChinaJoy China Game Developers Conference (CGDC) held in Shanghai, Kaiying Network showcased a revolutionary game development technology to the industry. Tan Kai, the head of the large model team at Kaiying Network, delivered a speech titled "AI Large Model Fully Automated Game Generation" at the "China Game Market Data Insight Forum," revealing the company's latest breakthroughs in the field of game production, marking a significant transformation in game development methods.
The AI system developed by Kaiying Network is not only capable of generating text and audio-visual content but also serves as a multi-functional tool that meets various needs in game development. The core of this system is a question-and-answer application, where developers can present their requirements by "chatting" with the AI.
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Based on user input, the AI system can automatically create graphics, write documents, produce art resources, compose music, and integrate all elements into a complete game. This comprehensive automation process significantly lowers the barriers to game development, allowing almost anyone to participate in game creation.
Tan Kai stated that the application of this technology will completely change the production model of the gaming industry. Kaiying Network's breakthrough not only demonstrates the potential of AI in the creative industry but also brings new possibilities to the game development sector. It could accelerate the game development process, increase the diversity of games in the market, and provide more opportunities for independent developers and small studios.
However, this technology may also trigger discussions about the role of AI in the creative process and its potential impact on traditional game development jobs. As this technology further develops and is applied, we may see significant changes in the landscape of the gaming industry.