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chess engine works by Artificial Algorithm such as Alpha beta algorithm
A strong chess engine made in c++
A UCI chess engine written in Rust.
Search-based low-intelligence international chess AI with visible UI
Minor Project: The Chess is very well known in domain of Game AI. So is demonstrated using Minimax & Alpha-beta pruning algorithms
Strong UCI Chess Engine written in C++17 (Not C, GitHub!!!)
List of world model games and where to find them!
Gomoku Battle is a cross-language cross-system battle platform.
24-bit ANSI colored, console-based chess engine using Java. Optional multi-threaded AI using Minimax with alpha-beta pruning. Fully configurable properties including: ply depth, thread pool size, optional AI time limit, all colors, and more.
A chess engine written in Rust
A game-playing engine (written in Rust) that uses the Minimax Algorithm with alpha-beta pruning for arbitrary two-player Minimax games like Chess, TicTacToe, Go, Connect Four, etc.