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A project on how third-party enforcement systems that sustain cooperation can emerge evolutionarily
Brian is a free, open source simulator for spiking neural networks.
A research tool for the Iterated Prisoner's Dilemma
A brian2 extension to simulate spiking neural networks on GPUs
A toolbox with the goal of speeding up research on bargaining in MARL (cooperation problems in MARL).
Multi agent simulation code for 2×2 Game on complex network
Official code implementation of the paper on adaptive node position in biological transport networks
Exploring the Emergence of Complex Systems through Individual Decisions and Relationships
This website generates semantic commit messages easily.
An evolutionary game theory approach to US Presidential elections in the form of a Colonel Blotto game.
This project investigates the relationship between perception, fitness, and reality using evolutionary game theory and cognitive science. It also explores the scalability of the representation strategy used in the 2D grid to a 3D grid and compares its results to research involving human participants.