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[ICLR 2025] Code for the paper "Implicit Search via Discrete Diffusion: A Study on Chess"
PyTorch implementation of DQN, AC, ACER, A2C, A3C, PG, DDPG, TRPO, PPO, SAC, TD3 and ....
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
Sunfish: a Python Chess Engine in 111 lines of code
Open source neural network chess engine with GPU acceleration and broad hardware support.
Implement AlphaZero/AlphaGo Zero methods on Chinese chess.
Code and other material for the book "Deep Learning and the Game of Go"
irwin - the protector of lichess from all chess players villainous
Neural network-based chess engine capable of natural language commentary
♟️ Vectorized RL game environments in JAX