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A lightweight decision making library for game AI.
A curated and opinionated list of resources for Chief Technology Officers, with the emphasis on startups
Industry-standard navigation-mesh toolset for games
[ICML 2021] DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning | 斗地主AI
Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
A modular, primitive-first, python-first PyTorch library for Reinforcement Learning.
[ICLR 2023] ReAct: Synergizing Reasoning and Acting in Language Models
A Unity library for common movement AI
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
JavaScript library for developing Game AI.