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Behavior Tree for Unity ECS (DOTS) framework
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
fay是一个帮助数字人(2.5d、3d、移动、pc、网页)或大语言模型(openai兼容、deepseek)连通业务系统的agent框架。
UI Automation Framework for Games and Apps
?【C#/.NET/.NET Core学习、工作、面试指南】记录、收集和总结C#/.NET/.NET Core基础知识、学习路线、开发实战、编程技巧练习、学习视频、文章、书籍、项目框架、社区组织、开发必备工具、技术前沿周刊、常见面试题、面试须知、简历模板、人才招聘、以及自己在学习和工作中的一些微薄见解。希望能和大家一起学习,共同进步。如果本知识库能为您提供帮助,别忘了给予支持哦(关注、点赞、分享)?。
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Unity / XNA game patcher and plugin framework
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
A categorized collection of awesome Unity open source on GitHub (800+)
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)