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A simple python implemenation of John H. Conway's Game of Life that runs in Linux and Windows terminal/console.
Probabilistic language based on pattern matching and constraint propagation, 153 examples
A simple program to simulate artificial life using attraction/reuplsion forces between many particles
A reproduction of growing neural cellular automata using PyTorch.
A Python Library for Conway's Game of Life
Conway's Game of Life in 3D
Code for "Learning Graph Cellular Automata" (NeurIPS 2021).
Official implementation of Generative Cellular Automata: ICLR 2021, 2022 (spotlight)
A Generative Art Gallery with the idea of creating a virtual Art Gallery with my creations. I have tried my hands on creating some visually appealing art using Cellular Automata, Recursive Grammar, Phyllotaxis, Sandpiles, Perlin Noise, IFS, Tiling.
Generative design workshop (Clojure/ClojureScript)
This repo provides the code to replicate the experiments in the paper: Image Generation With Neural Cellular Automatas.