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guidance-for-dynamic-game-npc-dialogue-on-aws

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This guidance helps game developers automate the process of creating a non-player character (NPC) for their games, and associated infrastructure, that leverage Unreal Engine MetaHuman, Large Language Models Operations (LLMOps), and generative AI to improve NPC conversational skills.

Creat2024-01-27T05:27:25
Update2025-03-22T04:21:37
https://aws.amazon.com/solutions/guidance/dynamic-non-player-character-dialogue-on-aws/
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