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My research at creating enemy agents for serious games using reinforcement learning and neural networks
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Desktop/Android/HTML5/iOS Java game development framework
:video_game: :pencil: A list of Game Development resources to make magic happen.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A reference containing Styles and Keywords that you can use with MidJourney AI. There are also pages showing resolution comparison, image weights, and much more!
A curated list of free/libre plugins, scripts and add-ons for Godot
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Industry-standard navigation-mesh toolset for games
(CGCSTCD'2017) An easy, flexible, and accurate plate recognition project for Chinese licenses in unconstrained situations. CGCSTCD = China Graduate Contest on Smart-city Technology and Creative Design
A statically typed lisp, without a GC, for real-time applications.