AI company DecartAI and Etched recently co-launched a world model named Oasis, which claims to run a game similar to Minecraft without a "game engine, logic, or code." However, this AI-generated "game" has sparked widespread criticism and controversy.
The visual quality of Oasis is disappointing, with a resolution of only 360p and a frame rate as low as 20FPS, even inferior to games from the Nintendo 64 era. More seriously, the AI model suffers from significant hallucination issues, leading to an extremely unstable gaming experience. Players cannot perform complex operations, and even simple digging actions often result in unexpected teleportation back to the surface. Additionally, objects in the game environment lack persistence, and players' construction achievements cannot be saved.
Although Oasis claims to open-source its code, there are doubts about its infringement. The project used OpenAI's Minecraft VPT dataset for training, which includes 70,000 hours of online video data, most of which comes from Minecraft. This has raised concerns about the model's originality.
While many AI enthusiasts believe that applying AI technology to classic games like Counter-Strike: Global Offensive and Doom represents progress in the gaming field, for most players, real game engines and hardware remain the most reliable and efficient way to experience games. AI-generated games may mimic elements of existing games but lack depth and originality.
The launch of Oasis once again highlights the challenges AI technology faces in the gaming sector. Although AI can generate some simple game elements, creating truly complex and original games still requires human creativity and technology.