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Python Finite State Machines made easy.
Actor-based state management & orchestration for complex app logic.
An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
GUI framework on top of aiogram
Unity HTFramework, a rapid development framework of client based on Unity.
Give a brain to your game's NPCs
Rust implementation of AI behavior trees.
A low level regular expression library that uses deterministic finite automata.
Pluck text in a fast and intuitive way :rooster:
StateTrooper is a Go package that provides a finite state machine (FSM) for managing states. It allows you to define and enforce state transitions based on predefined rules.